Ok so I should have recieved Maya 2009 by now right so I can really begin to create some kind of workflow, with Maya 2009, Bodypaint 3D release 4 and Zbrush 3.12. Well my friend you would be wrong I because Maya 2009 has yet to arrive at my door step the second shipment doesn't get to journey ed's warehouse until FREAGGIN!!, November 9th, but I guess I should excerise patience but I just wanna get going already. I mean I dumb butt finished molding every single turtle on Zbrush but can't create a displacement map because I forgot to manipulate the UV to a working layout pelt. So I had to scrap and all those models and in Zbrush and begin actively waiting on Maya 2009 because it has a new feature that automatically makes a perfect pelt everytime so I gotta keep waiting but til them for you guys here it some other work I am bustin my butt on. So in the mean time between time check it it out >>>>>>>>>>>>>>>>>>>
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