Snag One
I imported way to many clips into the Trax Editor then it could handle thus it slowed the whole system down preventing from view the animation and everything
Snag Two
I do not know that much about mental ray as I previously thought, as a matter a fact I learned I know very little about the subject. For instance I tweaked the animation problem as much as I could then decided just render out what I had and just send it in that way maybe I'll get some kind of grade. Well to render something out you have to know how to render with mental ray which is completely different from Maya software renderer. I didn't realize that Mental ray needs to render only into files like png, jpeg etc. It can't render into a avi or mov file because if it gets and error in on one frame out of 981 frames then the whole thing is useless.
So looking back I will render out my sequences in parts and assemble them later in a 3rd party App. Also I won't overload the Trax Editor either. I will do that in pieces too.
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