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Tuesday, March 24, 2009

Sweet Guns right well this from Jeff Lews Killer Bean Movie...


Well I felt like I needed help with my animation I had a couple of general concepts down but some solid principle foundations were something I didn't have a clear picture of. But after buying and watching Jeff Lew's Animation Principles I feel like I understand the principles that much more because watching part 3 of the video made me feel like I was watching and listening to him as I was sitting in his office. Like I was an intern peaking over his shoulders as he worked on an animation for something else. So this is a shout out to Jeff Lew and I thank you for the awesome lessons because they were very helpful also Killer Bean was hilarious.

Saturday, March 14, 2009

Maturation of Animation

Well folks I am moving in the right direction this is some pose to pose animation, basically an unpolished version. This is Leonardo jumping out of sewer and landing. Again this is only the beginning I will put some progressive shots up in a couple of days. Remember it is unpolished

Wednesday, February 25, 2009

I see the Light!!



I makin my way out of this damn tunnel in more ways than one. I am almost done with this TMNT project I am aiming to be finished with it by at least April or the most May. Also I am looking at my final Semesters to end my college tour and earn my graduates degree with a BA in Media Arts and Animation; in my eyes mostly Animation. I am aiming to be done wit it in October 09, so My August term will be my last term. Feels good man oh yea I also wanted to give you guys an update of the TMNT set here ya GO.

Tuesday, February 17, 2009

WELL...!


Aside from the recent tubercle I recnetly experienced I have been making strides with my ninja turtles project and well just take a look I do believe Raphael is looking pretty damn good. All I will say to finish up this post is don't mess with this guy because I mean come on how do you expect to beat him...hope you have a good answer.

Sunday, February 8, 2009

Do it in pieces!!

Well I was in the process of developing my project for school but instead of being able to finish the damn thing I caught two different snags. 

Snag One
I imported way to many clips into the Trax Editor then it could handle thus it slowed the whole system down preventing from view the animation and everything

Snag Two
I do not know that much about mental ray as I previously thought, as a matter a fact I learned I know very little about the subject. For instance I tweaked the animation problem as much as I could then decided just render out what I had and just send it in that way maybe I'll get some kind of grade. Well to render something out you have to know how to render with mental ray which is completely different from Maya software renderer. I didn't realize that Mental ray needs to render only into files like png, jpeg etc. It can't render into a avi or mov file because if it gets and error in on one frame out of 981 frames then the whole thing is useless.

So looking back I will render out my sequences in parts and assemble them later in a 3rd party App. Also I won't overload the Trax Editor either. I will do that in pieces too.

Friday, February 6, 2009

Mental Ray


Well I am not only working on Teenage Mutant Ninja Turtles homage project but I have skool work I am working on. Also I am working on a project with my friend Mikey calle S....e. lol Oh you thought I would tell you keep dreaming we don't have it patented yet so we don't want many people to know too much any who. This is my mental ray practice, actually the set is something I am using for my skool project. I will post that project on here probably like around Next Tuesday.


Saturday, January 10, 2009

Ok Folks update for ya

Well he isn't my favorite just for he simple fact that I think is strong and more skilled than my favorite, but I still like his character design and backstory plus he is the leader so here is the progression of a turtle named Leonardo.


Friday, December 19, 2008

Eureka!!

Yes I did it, I have had a small victory, as I have stated before on this blog I am create a homage to the ninja turtles before I move on to any other project. Everything has been going sorta of smoothly, I created the meshes of the turtles, the shells, the pads, etc. But I ran into a bit of an issue when I was going to try and rig the Nunchaku Mikey would wield. I had no clue how to rig and animate it was fluidly as real nunchakus. So yesterday I trying something different and left those pesky dynamics out of it. I instead used the wire tool and clusters to binrg my rig to life now all I have to do is create some set driven keys an it will be complete.